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Old Jul 15, 2006, 10:39 PM // 22:39   #21
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lol, let's make the game more realistic; when you have fire on you, the flames burn your armor off(but not warriors') and you're completely naked. End of story.
Fire is known as an Element; element, thus elemental damage.
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Old Jul 16, 2006, 11:02 AM // 11:02   #22
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What I really don't quite understand is why ... if a warrior bashes my -2 vs physical damage shield ... why the -2 is applied if he uses a "normal" sword, and not applied if he uses an IDS... he's still whacking (physical) at the same target with his weapon.

Now, I can understand the Knight's armour bit being "fixed", and I can understand that stuff can affect a person even if he's armoured (see that's armour ignoring damage)... but I kinda agree with the OP here... most damage is physical and I don't see the "logic" as to why some kind of damage shouldn't be affect by my runes, armour and shield.

Then on the other hand it's not a _big_ damage difference so maybe Anet figured that the cold from the IDS "hurts" the whammos a bit more?
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Old Jul 16, 2006, 11:33 AM // 11:33   #23
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you have way too much time on your hand... jeesh.
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Old Jul 16, 2006, 12:03 PM // 12:03   #24
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Wow, whiners and complainers are everywhere... Dude, give it a rest. No one realy cares that fire isn't considered physical damage. It may not have occured to you, but GW breaks alot of the rules of physics. When you use immolate, does the target suddenly become blackend from the burn? Or when you use sever artery, does a cut appear on the person?

For the love of god shut up already.
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Old Jul 16, 2006, 05:35 PM // 17:35   #25
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Quote:
Originally Posted by gojensen
What I really don't quite understand is why ... if a warrior bashes my -2 vs physical damage shield ... why the -2 is applied if he uses a "normal" sword, and not applied if he uses an IDS... he's still whacking (physical) at the same target with his weapon.
The elemental magic of the blade bypasses the magical protection granted by the shield, spreading an icy jolt of damage into your body.

R.I.P. People's Imaginations.
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Old Jul 17, 2006, 03:38 PM // 15:38   #26
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Thats the dumbest thing I've seen today (Edit the name 'guanzong' was here, but most everyone applies now, especially the guy who said why do signets exist. I hope he wasn't being serious, for 'intelligences' sake)
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Old Jul 17, 2006, 04:04 PM // 16:04   #27
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Quote:
Originally Posted by quanzong
but games have some imaginary things, but also things that are real, and I say this game has 60% real things, and I am curious why fire damage isnt considered physical, I havent found anything convincing enough.
That's the worst estimation I've seen in a while. 60% realistic? My @$$

Anyway, thank you for the laugh. Your brain must really be desperate things to think about
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Old Jul 17, 2006, 04:30 PM // 16:30   #28
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Quote:
Originally Posted by Desbreko
If you really want to nitpick that much, I can supply a counter-argument to match:

The problem with your argument is that you're only looking at the end result of the damage: Fire burns you, which is a physical change to your body, therefore it must be physical damage. You've neglected, however, to consider the source of the damage.

*post snipped to shorten post*

In short: it's magic.
Indeed, considering the source is right, though you don't even have to think of it as it just being magic. When you get hurt by fire, you take a different type of damage than when you get slashed with a sword. Fire burns you, ice gives you frostbite, lightning will burn you too and screw your nerves beyond the the area hit by it, a sword slices, an axe slams deep, a hammer gives you broken bones and bruises.

And of course in the real world they have different clothing you can wear that might decrease the damage of these types of pain. Rubber gloves against lightning, chainmail & heavy plates vs. melee, oven mitts for fire , a fuzzy coat in the cold. The only thing that might be argueably nonsensical is something like "earth" dmg that does seem much different than a hammer slamming your body, or the vague ideas of "chaos" and "dark".

But of course this is still just a game so nothing has to make perfect sense. How is it possible for me to carry around so much armor and weapons and steel ingots, and still have enough stamina to run around and fight baddies? Honestly I couldn't care less.

Last edited by TheMosesPHD; Jul 17, 2006 at 04:33 PM // 16:33..
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